Under Construction



Crew Level needed before you can be train to become Expert
Rank 1 2 3 4 5 6
Crew Level 1 5 15 ? ? ?

Crew Level needed before you can be train to become Ace on top of a ridiculous amount of RP.
Rank 1 2 3 4 5 6
Crew Level 40 50 60 ? ? ?

Individual Skills

This skill is for every individual crew. It applies for each individual crew irregardless of his speciality.

Vitality
Reduces the likelihood of receiving a mortal wound.
Skill 0.5 1 1.5 2 2.5 3 3.5 4 4.5 5
Points 23 70 125 185 255 325 400 480 570 660

Group Skills

It’s important to remember that these skills are calculated as an average value across all the crew members.

Keen Vision
Ability to see concealed enemy ground vehicle. Knocked-out crew member is calculated as zero.
Skill 0.5 1 1.5 2 2.5 3 3.5 4 4.5 5
Points 20 47 100 135 175 215 260 310 360 410

Field repair
Speed up repairs by up to 50%. Knocked-out crew member is calculated as 50% of his skill value.
Skill 0.5 1 1.5 2 2.5 3 3.5 4 4.5 5
Points 15 50 100 155 230 310 395 495 600 710

Agility
The speed with which a crew member can replace another fallen one.
Skill 0.5 1 1.5 2 2.5 3 3.5 4 4.5 5
Points 15 50 100 155 230 310 395 495 600 710

Logistics

Shared with Aircraft Crews.

Repair Speed
Reduces repair time both at the airfield in the game and in the hangar by up to 3 times.
Skill 0.5 1 1.5 2 2.5 3 3.5 4 4.5 5
Points 12 35 55 80 110 140 170 205 240 275

Repair Rank
Determines the maximum aircraft Rank that you can repair with Repair Speed.
Skill 1 2 3 4 5
Points 0 120 240 390 590

Specialist Skills

Driver

Tank Driving
Improves acceleration and responsiveness.
Skill 0.5 1 1.5 2 2.5 3 3.5 4 4.5 5
Points 11 24 50 70 85 110 130 155 180 205

Gunner

Targeting
Influences the speed and precision of the gun's traverse and elevation.
Skill 0.5 1 1.5 2 2.5 3 3.5 4 4.5 5
Points 12 24 50 70 85 110 130 155 180 205

Rangefinding
affects how precise the gunner's estimate of distance is upon using clicking the key assigned to "Rangefinder"
Skill 0.5 1 1.5 2 2.5 3 3.5 4 4.5 5
Points 12 24 50 70 85 110 130 155 180 205

Tank Commander

Leadership
Improves all crew members'skills by up to 10% except Keen Vision and Vitality.
Skill 0.5 1 1.5 2 2.5 3 3.5 4 4.5 5
Points 16 60 120 200 290 400 515 650 800 970

Loader

Weapon Reloading
Decrease the time required for loading the weapon by up to 23%.
Skill 0.5 1 1.5 2 2.5 3 3.5 4 4.5 5
Points 15 50 100 155 230 310 395 495 600 710

Radio Operator Gunner

Artillery strike calling time
decreases the time between calling the strike and the shells being fired (from a base level of 13 seconds to a minimum of 10 seconds).
Skill 0.5 1 1.5 2 2.5 3 3.5 4 4.5 5
Points 8 18 25 45 50 55 75 75 90 100

Artillery targeting accuracy
increases the targeting accuracy of artillery by reducing the shells' scattering (from a base level of 57 m to a minimum of 45 m
Skill 0.5 1 1.5 2 2.5 3 3.5 4 4.5 5
Points 8 18 25 45 50 55 75 75 90 100

Radio Communication
increases the range at which the enemy players detected by the allied team are displayed (through red arrows pointing downward), by up to 100%.
Skill 0.5 1 1.5 2 2.5 3 3.5 4 4.5 5
Points 11 24 50 70 85 110 130 155 180 205

Source from War Thunder Wiki and War Thunder Site.